Game Designer
       
     
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Game Designer
       
     
Game Designer

I work as a game designer with Dream Harvest Games on their upcoming Arena RTS: NeuroSlicers

I created and helped maintain a balance and interactions sheet for units and abilities.

I designed levels for the game and tested them with our community council.

I created and tested units and abilities for the game, as well as assisted the lead designer with systems design on the game.

I conducted regular playtesting with our council, focused on improving specific areas of the game.

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Failure NeuroSlicers Trailer

Cyber warfare just stepped up a gear. Battle it out in highly tactical real time PVP warfare with Failure: NeuroSlicers